Module Incremental__Node

A module internal to Incremental. Users should see Incremental_intf.

A Node.t is one node in the incremental DAG. The key invariants of a node t are:

Outside of stabilization, when the recompute heap is empty, the invariant implies that if is_necessary t, then t.recomputed_at >= c.changed_at for all children c of t. I.e. it implies that all necessary nodes aren't stale.

module Packed : sig ... end

For performance reasons, we do not use an OCaml existential type for Node.Packed.t:

include module type of sig ... end with module Packed := Incremental__.Types.Node.Packed
type 'a t = 'a Incremental__Types.Node.t = {
id : Incremental__.Node_id.t;
state : Incremental__Types.State.t;
mutable recomputed_at : Incremental__.Stabilization_num.t;
mutable value_opt : 'a Incremental__.Import.Uopt.t;
mutable kind : 'a Incremental__Types.Kind.t;
mutable cutoff : 'a Incremental.Cutoff.t;
mutable changed_at : Incremental__.Stabilization_num.t;
mutable num_on_update_handlers : int;
mutable num_parents : int;
mutable parent1_and_beyond : Incremental__Types.Node.Packed.t Incremental__.Import.Uopt.t array;
mutable parent0 : Incremental__Types.Node.Packed.t Incremental__.Import.Uopt.t;
mutable created_in : Incremental__Types.Scope.t;
mutable next_node_in_same_scope : Incremental__Types.Node.Packed.t Incremental__.Import.Uopt.t;
mutable height : int;
mutable height_in_recompute_heap : int;
mutable prev_in_recompute_heap : Incremental__Types.Node.Packed.t Incremental__.Import.Uopt.t;
mutable next_in_recompute_heap : Incremental__Types.Node.Packed.t Incremental__.Import.Uopt.t;
mutable height_in_adjust_heights_heap : int;
mutable next_in_adjust_heights_heap : Incremental__Types.Node.Packed.t Incremental__.Import.Uopt.t;
mutable old_value_opt : 'a Incremental__.Import.Uopt.t;
mutable observers : 'a Incremental__Types.Internal_observer.t Incremental__.Import.Uopt.t;
mutable is_in_handle_after_stabilization : bool;
mutable on_update_handlers : 'a Incremental__.On_update_handler.t list;
mutable my_parent_index_in_child_at_index : int array;
mutable my_child_index_in_parent_at_index : int array;
mutable force_necessary : bool;
mutable user_info : Core_kernel.Info.t option;
creation_backtrace : Core_kernel.Backtrace.t option;
}
val sexp_of_t : ('a -> Ppx_sexp_conv_lib.Sexp.t) -> 'a t -> Ppx_sexp_conv_lib.Sexp.t
val is_valid : 'a t -> bool
val is_necessary : 'a t -> bool
val type_equal_if_phys_same : 'a t -> 'b t -> ('a'b) Core_kernel.Type_equal.t option
include Core_kernel.Invariant.S1 with type 'a t := 'a t
type 'a t
val invariant : 'a Base__.Invariant_intf.inv -> 'a t Base__.Invariant_intf.inv
val create : Incremental__.Types.State.t -> Incremental.Scope.t -> 'a Incremental__.Kind.t -> 'a t
val set_kind : 'a t -> 'a Incremental__.Kind.t -> unit

One should only set the kind of a node using set_kind -- using t.kind <- will violate invariants.

val same : _ t -> _ t -> bool
val iteri_children : _ t -> f:(int -> Packed.t -> unit) -> unit

iteri_children t ~f applies f to all children of t.

val get_parent : _ t -> index:int -> Packed.t

get_parent t ~index raises unless 0 <= index < t.num_parents.

val add_parent : child:'a t -> parent:'b t -> child_index:int -> unit
val remove_parent : child:'a t -> parent:'b t -> child_index:int -> unit
val swap_children_except_in_kind : _ t -> child1:_ t -> child_index1:int -> child2:_ t -> child_index2:int -> unit
val is_const : _ t -> bool
val is_in_recompute_heap : _ t -> bool
val is_necessary : _ t -> bool

is_necessary t iff t is a descendant of an observer or t is a Freeze node.

val is_valid : _ t -> bool

is_valid t returns true iff the left-hand-side of t's defining bind hasn't changed since t was created.

val should_be_invalidated : _ t -> bool

should_be_invalidated t returns true iff t has an invalid child that implies that t should be invalid. It doesn't take into account t.created_in.

val edge_is_stale : child:_ t -> parent:_ t -> bool

edge_is_stale returns true iff child has changed since parent was computed, and implies is_stale parent. edge_is_stale is constant-time.

val is_stale : _ t -> bool

is_stale t is true if t has never been computed or if some child changed since t was last computed. is_stale doesn't take into account t.created_in.

val needs_to_be_computed : _ t -> bool

needs_to_be_computed is is_necessary t && is_stale t

val value_exn : 'a t -> 'a

Getting the value of a node.

value_exn t raises iff Uopt.is_none t.value_opt. unsafe_value t is safe iff Uopt.is_some t.value_opt.

val unsafe_value : 'a t -> 'a
val get_cutoff : 'a t -> 'a Incremental.Cutoff.t
val set_cutoff : 'a t -> 'a Incremental.Cutoff.t -> unit
val on_update : 'a t -> 'a Incremental__.On_update_handler.t -> unit

on_update t on_update_handler adds an on-update handler to t.

val run_on_update_handlers : 'a t -> 'a Incremental__.On_update_handler.Node_update.t -> now:Incremental__.Stabilization_num.t -> unit

run_on_update_handlers t node_update ~now runs t's on-update handlers, except those created at the stabilization now.

val user_info : _ t -> Core_kernel.Info.t option
val set_user_info : _ t -> Core_kernel.Info.t option -> unit
val has_child : _ t -> child:_ t -> bool

These functions are meant for debug, as they are not very efficient.

val has_parent : _ t -> parent:_ t -> bool