Module Pool_intf

module Pool_intf: sig .. end
A manual memory manager for a set of tuples.

A pool stores a bounded-size set of tuples, where client code is responsible for explicitly controlling when the pool allocates and frees tuples. One creates a pool of a certain capacity, which returns an empty pool that can hold that many tuples. One then uses new to allocate a tuple, which returns a Pointer.t to the tuple. One then uses get and set along with the pointer to get and set slots of the tuple. Finally, one free's a pointer to the pool's memory for tuple, making the memory available for subsequent reuse.

The point of Pool is to allocate a single long-lived block of memory (the pool) that lives in the OCaml major heap, and then to reuse the block, rather than continually allocating blocks on the minor heap.

In typical usage, one wraps up a pool with an abstract interface, giving nice names to the tuple slots, and only exposing mutation where desired.

All the usual problems with manual memory allocation are present with pools:

There are debugging functors, Pool.Debug and Pool.Error_check, that are useful for building pools to help debug incorrect pointer usage.

val __pa_ounit_275876e34cf609db118f3d84b799a790 : string

A manual memory manager for a set of tuples.

A pool stores a bounded-size set of tuples, where client code is responsible for explicitly controlling when the pool allocates and frees tuples. One creates a pool of a certain capacity, which returns an empty pool that can hold that many tuples. One then uses new to allocate a tuple, which returns a Pointer.t to the tuple. One then uses get and set along with the pointer to get and set slots of the tuple. Finally, one free's a pointer to the pool's memory for tuple, making the memory available for subsequent reuse.

The point of Pool is to allocate a single long-lived block of memory (the pool) that lives in the OCaml major heap, and then to reuse the block, rather than continually allocating blocks on the minor heap.

In typical usage, one wraps up a pool with an abstract interface, giving nice names to the tuple slots, and only exposing mutation where desired.

All the usual problems with manual memory allocation are present with pools:

There are debugging functors, Pool.Debug and Pool.Error_check, that are useful for building pools to help debug incorrect pointer usage.
module type S = sig .. end
S is the module type for a pool.
module type Pool = sig .. end

A manual memory manager for a set of tuples.

A pool stores a bounded-size set of tuples, where client code is responsible for explicitly controlling when the pool allocates and frees tuples. One creates a pool of a certain capacity, which returns an empty pool that can hold that many tuples. One then uses new to allocate a tuple, which returns a Pointer.t to the tuple. One then uses get and set along with the pointer to get and set slots of the tuple. Finally, one free's a pointer to the pool's memory for tuple, making the memory available for subsequent reuse.

The point of Pool is to allocate a single long-lived block of memory (the pool) that lives in the OCaml major heap, and then to reuse the block, rather than continually allocating blocks on the minor heap.

In typical usage, one wraps up a pool with an abstract interface, giving nice names to the tuple slots, and only exposing mutation where desired.

All the usual problems with manual memory allocation are present with pools:

There are debugging functors, Pool.Debug and Pool.Error_check, that are useful for building pools to help debug incorrect pointer usage.

S is the module type for a pool.

The type of a pointer to a tuple in a pool. 'slots will look like ('a1, ..., 'an) Slots.tn, and the tuples have type 'a1 * ... * 'an.

The null pointer is a distinct pointer that does not correspond to a tuple in the pool. It is a function to prevent problems due to the value restriction.

The type of a pool. 'slots will look like ('a1, ..., 'an) Slots.tn, and the pool holds tuples of type 'a1 * ... * 'an.

pointer_is_valid t pointer returns true iff pointer points to a tuple in t, i.e. pointer is not null, not free, and is in the range of t.

A pointer might not be in the range of a pool if it comes from another pool for example. In this case unsafe_get/set functions would cause a segfault.

id_of_pointer t pointer is an integer which is unique for the lifetime of a tuple in the pool. When the tuple is freed, the identifier may be reused for another pointer.

pointer_of_id t pointer returns the pointer with this identifier. It returns Error _ if id does not correspond to any pointer in this pool. pointer_of_id does not guarantee that the resulting pointer satisfies pointer_is_valid because the tuple may not be in use.

create slots ~capacity ~dummy creates an empty pool that can hold up to capacity N-tuples. The slots of dummy are stored in free tuples.

capacity returns the maximum number of tuples that the pool can hold.

length returns the number of tuples currently in the pool.

        0 <= length t <= capacity t
      


grow t ~capacity returns a new pool t' with the supplied capacity. The new pool is to be used as a replacement for t. All live tuples in t are now live in t', and valid pointers to tuples in t are now valid pointers to the identical tuple in t'. It is an error to use t after calling grow t.

grow raises if the supplied capacity isn't larger than capacity t.

default is 2 * capacity t

is_full t returns true if no more tuples can be allocated in t.

free t pointer frees the tuple pointed to by pointer from t.

new<N> t a0 ... a<N-1> returns a new tuple from the pool, with the tuple's slots initialized to a0 ... a<N-1>. new raises if is_full t.

get_tuple t pointer allocates an OCaml tuple isomorphic to the pool t's tuple pointed to by pointer.

get t pointer slot gets slot of the tuple pointed to by pointer in pool t. In the usual way with manual memory management, it is an error to refer to a pointer that has been freed. It is also an error to use a pointer with any pool other than the one the pointer was new'd from or grown to.

unsafe_get is like get, but skips bounds checking, and can thus segfault. unsafe_get is comparable in speed to get for immediate values, and 5%-10% faster for pointers. Since the difference is so small, one should as usual be very convinced of the speed benefit before using these and introducing the possibility of segfaults.

set t pointer slot a sets to a the slot of the tuple pointed to by pointer in pool t. In the usual way with manual memory management, it is an error to refer to a pointer that has been freed. It is also an error to use a pointer with any pool other than the one the pointer was new'd from or grown to.

unsafe_set is like set, but skips bounds checking, and can thus segfault.

Obj_array is an efficient implementation of pools that uses a single chunk of memory, and is what an application should ultimately use. We expose that Pointer.t is an int so that OCaml can avoid the write barrier, due to knowing that Pointer.t isn't an OCaml pointer.

None is an inefficient implementation of pools that uses OCaml's memory allocator to allocate each object. It is useful for debugging Obj_array, as well as debugging client code that may be misusing pointers.

Debug builds a pool in which every function can run invariant on its pool argument(s) and/or print a debug message to stderr, as determined by !check_invariant and !show_messages, which are initially both true.

The performance of the pool resulting from Debug is much worse than that of the input Pool, even with all the controls set to false.

Error_check builds a pool that has additional error checking for pointers, in particular to catch using a freed pointer or multiply freeing a pointer.

Error_check has a significant performance cost, but less than that of Debug.

One can compose Debug and Error_check, e.g:

        module M = Debug (Error_check (Obj_array))