A module internal to Incremental. Users should see Incremental_intf.
The adjust-heights heap is used after an edge is added to the graph from a child node
to a parent node. If the child's height is greater than or equal to the parent's
height, then Adjust_heights_heap.adjust_heights
increases the height of the parent
and its ancestors as necessary in order to restore the height invariant. This is done
by visiting ancestors in topological order, using the adjust-heights heap to visit
them in increasing order of pre-adjusted height.
include sig ... end
val sexp_of_t : t ‑> Base.Sexp.t
val create : max_height_allowed:int ‑> t
val length : t ‑> int
val max_height_allowed : t ‑> int
It is required that all nodes have n.height <= max_height_allowed t
. Any attempt
to set a node's height larger will raise.
One can call set_max_height_allowed
to change the maximum-allowed height.
set_max_height_allowed t m
raises if m < max_height_seen t
.
val set_max_height_allowed : t ‑> int ‑> unit
val max_height_seen : t ‑> int
max_height_seen t
returns the maximum height of any node ever created, not just
nodes currently in use.
val set_height : t ‑> _ Incremental_kernel__.Types.Node.t ‑> int ‑> unit
set_height
must be called to change the height of a node, except when clearing the
height to -1
. This allows the adjust-heights heap to track the maximum height of
all nodes. set_height
raises if node.height > max_height_allowed t
.
val adjust_heights : t ‑> Incremental_kernel__.Recompute_heap.t ‑> child:_ Incremental_kernel__.Types.Node.t ‑> parent:_ Incremental_kernel__.Types.Node.t ‑> unit
adjust_heights t recompute_heap ~child ~parent
is called when parent
is added as a
parent of child
and child.height >= parent.height
. It restores the node height
invariant: child.height < parent.height
(for parent
and all its ancestors).
Pre and post-conditions:
t
is empty. Thus, for all nodes n
, n.height_in_adjust_heights_heap = -1
.n
in recompute_heap
, n.height = n.height_in_recompute_heap
.adjust_heights
adds a node n
to the adjust-heights heap when it detects that
c.height >= n.height
for some child c
of n
. It adds n
with
n.height_in_adjust_heights_heap
set to the pre-adjusted height of n
, and then sets
n.height
to c.height + 1
. adjust_heights
then does not change
n.height_in_adjust_heights_heap
until n
is removed from t
, at which point it is
reset to -1
. adjust_heights
may increase n.height
further as it detects other
children c
of n
with c.height >= n.height
. A node's height_in_recompute_heap
changes at most once during adjust_heights
, once the node's final adjusted height is
known.
Here is the algorithm.
while t
is not empty:
1. remove an n
in t
with minimum n.height_in_adjust_heights_heap
.
2. Recompute_heap.increase_height recompute_heap n
.
3. for all parents p
of n
, if n.height >= p.height
, then ensure p
is in t
and set p.height
to n.height + 1
and
If adjust_heights
ever encounters child
while visiting the ancestors of parent
,
then there is a cycle in the graph and adjust_heights
raises.
adjust_heights
raises if a node's height needs to be increased beyond
max_height_allowed t
.