A "window" in Emacs is the physical area of the screen in which a buffer is displayed.
Each window has its own value of point, independent of the value of point in other windows displaying the same buffer. This makes it useful to have multiple windows showing one buffer.
A window is "live" as long as it displays a buffer. All functions other than
is_live raise if supplied a t such that not (is_live t).
(Info-goto-node "(elisp)Windows").
include sig ... endval sexp_of_t : t ‑> Base.Sexp.tinclude Value.Subtype with type t := tWe expose private value for free identity conversions when the value is nested in
some covariant type, e.g. (symbols : Symbol.t list :> Value.t list) rather than
List.map symbols ~f:Symbol.to_value.
include sig ... endval sexp_of_t : t ‑> Base.Sexp.teq t1 t2 = Value.eq (to_value t1) (to_value t2), i.e. eq checks whether the
Emacs values underlying t1 and t2 are physically equal. This is different than
phys_equal t1 t2, because we don't always wrap eq Emacs values in phys_equal
OCaml values. I.e. phys_equal t1 t2 implies eq t1 t2, but not the converse.
include Ecaml__.Valueable0.S with type t := tval of_value_exn : Ecaml__.Value0.t ‑> tval to_value : t ‑> Ecaml__.Value0.t