A manual memory manager for a set of mutable tuples. The point of Pool
is to
allocate a single long-lived block of memory (the pool) that lives in the OCaml
major heap, and then to reuse the block, rather than continually allocating blocks
on the minor heap.
A pool stores a bounded-size set of tuples, where client code is responsible for
explicitly controlling when the pool allocates and frees tuples. One create
s a
pool of a certain capacity, which returns an empty pool that can hold that many
tuples. One then uses new
to allocate a tuple, which returns a Pointer.t
to the
tuple. One then uses get
and set
along with the pointer to get and set slots of
the tuple. Finally, one free
's a pointer to the pool's memory for a tuple, making
the memory available for subsequent reuse.
In typical usage, one wraps up a pool with an abstract interface, giving nice names to the tuple slots, and only exposing mutation where desired.
All the usual problems with manual memory allocation are present with pools:
There is a debugging functor, Pool.Error_check
, that is useful for building pools
to help debug incorrect pointer usage.
module type Pool : sig ... end