Implements a token-bucket-based throttling rate limiter. This module is useful for limiting network clients to a sensible query rate, or in any case where you have jobs that consume a scarce but replenishable resource.
In a standard token bucket there is an infinite incoming supply of tokens that fill a single bucket.
This version implements a closed system where tokens move through three possible states:
Tokens "drop" from the hopper into the bucket at a set rate, and can be taken from the bucket by clients and put into flight. Once the client is finished with whatever tokens are required for its task, it is responsible for moving them from "in flight" back into the hopper.
Most use cases are covered by the Token_bucket
, Throttle
, and
Throttled_rate_limiter
modules, but the Expert
module provides full access
to the module internals.
This interface is the simple, non-concurrent interface, and requires machinery on top
to implement a specific strategy. See Async_extra
for an async-friendly
implementation on top of this module.
Most functions in this interface take an explicit time as an argument. now
is
expected to be monotonically increasing. now
's that are set in the past are
effectively moved up to the current time of the bucket.
include sig ... end
val sexp_of_t : t ‑> Base.Sexp.t
include sig ... end
val sexp_of_limiter : limiter ‑> Base.Sexp.t
module Infinite_or_finite : sig ... end
module Try_take_result : sig ... end
module Try_return_to_bucket_result : sig ... end
module Tokens_may_be_available_result : sig ... end
module Token_bucket : sig ... end
Implements a basic token-bucket-based rate limiter. Users of the throttle
must successfully call try_take
before doing work.
module Throttle : sig ... end
Implements a basic throttle. Users of the throttle must successfully call start_job
before beginning work and must call finish_job
once, and only once, when a job is
completed.
module Throttled_rate_limiter : sig ... end
A Throttled_rate_limiter
combines a Token_bucket
and a Throttle
. Unlike a
Token_bucket
, jobs cannot consume variable numbers of tokens, but the number
of outstanding jobs is also limited to max_concurrent_jobs
. Like a Throttle
,
finish_job
must be called once, and only once, when a job is completed.
val bucket_limit : t ‑> Core_kernel__.Import.int
val in_hopper : t ‑> now:Time_ns.t ‑> Core_kernel__.Import.int Infinite_or_finite.t
Tokens waiting to drop at the hopper_to_bucket_rate_per_sec
.
val in_flight : t ‑> now:Time_ns.t ‑> Core_kernel__.Import.int
Tokens that have been taken, but not yet returned.
val in_limiter : t ‑> now:Time_ns.t ‑> Core_kernel__.Import.int Infinite_or_finite.t
Total number of tokens in the limiter in_hopper + in_bucket
.
val in_system : t ‑> now:Time_ns.t ‑> Core_kernel__.Import.int Infinite_or_finite.t
Total number of tokens in the entire system in_hopper + in_bucket + in_flight
.
val hopper_to_bucket_rate_per_sec : t ‑> Core_kernel__.Import.float Infinite_or_finite.t
Note that this isn't guaranteed to be equal to the rate_per_sec
that was passed in
to the constructor, due to floating point error.
include Core_kernel__.Import.Invariant.S with type t := t
val invariant : t Base__.Invariant_intf.inv