A grab-bag of performance-oriented, UDP-oriented network tools. These provide some convenience, but they are more complex than basic applications require.
Defaults are chosen for typical UDP applications. Buffering is via Iobuf
conventions, where a typical packet-handling loop iteration is
read -> flip_lo
-> process -> reset
.
While these functions are oriented toward UDP, they work with any files that satisfy
Fd.supports_nonblock
.
For zero-copy Bigstring.t
transfers, we must ensure no buffering between the receive
loop and caller. So an interface like Tcp.connect
, with something like
(Bigstring.t * Socket.Address.Inet.t) Pipe.Reader.t
, won't work. Instead, we use
synchronous callbacks.
val default_capacity : int
The default buffer capacity for UDP-oriented buffers is 1472, determined as the typical Ethernet MTU (1500 octets) less the typical UDP header length (28). Using buffers of this size, one avoids accidentally creating messages that will be dropped on send because they exceed the MTU, and can receive the largest corresponding UDP message.
While this number is merely typical and not guaranteed to work in all cases, defining
it in one place makes it easy to share and change. For example, another MTU in common
use is 9000 for Jumbo frames, so the value of default_capacity
might change to 8972
in the future.
module Config : sig ... end
A typical receive loop implicitly calls Iobuf.flip_lo
before calling its callback to
prepare a packet buffer for reading by the callback and Iobuf.reset
afterward to
prepare for the next iteration.
val sendto_sync : unit ‑> (Async_extra__.Import.Fd.t ‑> ([> Core.read ], Core.Iobuf.seek) Core.Iobuf.t ‑> Async_extra__.Import.Socket.Address.Inet.t ‑> Async_extra__.Import.Unix.Syscall_result.Unit.t) Core.Or_error.t
sendto_sync sock buf addr
does not try again if sock
is not ready to write.
Instead, it returns EWOULDBLOCK
immediately.
Short writes are distinguished by buf
not being empty afterward.
See also Iobuf.sendto_nonblocking_no_sigpipe and Bigstring.sendto_nonblocking_no_sigpipe.
Unix.error
via
Unix.Syscall_result.Unit.t
rather than raising Unix_error
.val send_sync : unit ‑> (Async_extra__.Import.Fd.t ‑> ([> Core.read ], Core.Iobuf.seek) Core.Iobuf.t ‑> Async_extra__.Import.Unix.Syscall_result.Unit.t) Core.Or_error.t
send_sync sock buf
has identical semantics to sendto_sync
, but is intended for
connected UDP sockets (and therefore does not require a "to" address).
See also Iobuf.send_nonblocking_no_sigpipe and Bigstring.send_nonblocking_no_sigpipe.
Unix.error
via
Unix.Syscall_result.Unit.t
rather than raising Unix_error
.val sendto : unit ‑> (Async_extra__.Import.Fd.t ‑> ([> Core.read ], Core.Iobuf.seek) Core.Iobuf.t ‑> Async_extra__.Import.Socket.Address.Inet.t ‑> unit Async_extra__.Import.Deferred.t) Core.Or_error.t
sendto sock buf addr
retries if sock
is not ready to write.
Failure
on internal
errors.val send : unit ‑> (Async_extra__.Import.Fd.t ‑> ([> Core.read ], Core.Iobuf.seek) Core.Iobuf.t ‑> unit Async_extra__.Import.Deferred.t) Core.Or_error.t
send sock buf
retries if sock
is not ready to write.
Failure
on internal
errors.val bind : ?ifname:string ‑> Async_extra__.Import.Socket.Address.Inet.t ‑> ([ `Bound ], Async_extra__.Import.Socket.Address.Inet.t) Async_extra__.Import.Socket.t
bind address
creates a socket bound to address, and, if address
is a
multicast address, joins the multicast group.
val bind_any : unit ‑> ([ `Bound ], Async_extra__.Import.Socket.Address.Inet.t) Async_extra__.Import.Socket.t
module Loop_result : sig ... end
val recvfrom_loop : ?config:Config.t ‑> Async_extra__.Import.Fd.t ‑> (write_buffer ‑> Async_extra__.Import.Socket.Address.Inet.t ‑> unit) ‑> Loop_result.t Async_extra__.Import.Deferred.t
Loops, including recvfrom_loop
, terminate normally when the socket is closed.
val recvfrom_loop_with_buffer_replacement : ?config:Config.t ‑> Async_extra__.Import.Fd.t ‑> (write_buffer ‑> Async_extra__.Import.Socket.Address.Inet.t ‑> write_buffer) ‑> Loop_result.t Async_extra__.Import.Deferred.t
recvfrom_loop_with_buffer_replacement callback
calls callback
synchronously on
each message received. callback
returns the packet buffer for subsequent
iterations, so it can replace the initial packet buffer when necessary. This enables
immediate buffer reuse in the common case and fallback to allocation if we want to
save the packet buffer for asynchronous processing.
val read_loop : ?config:Config.t ‑> Async_extra__.Import.Fd.t ‑> (write_buffer ‑> unit) ‑> Loop_result.t Async_extra__.Import.Deferred.t
val read_loop_with_buffer_replacement : ?config:Config.t ‑> Async_extra__.Import.Fd.t ‑> (write_buffer ‑> write_buffer) ‑> Loop_result.t Async_extra__.Import.Deferred.t
val recvmmsg_loop : (?config:Config.t ‑> ?max_count:int ‑> ?on_wouldblock:(unit ‑> unit) ‑> Async_extra__.Import.Fd.t ‑> (write_buffer array ‑> count:int ‑> unit) ‑> Loop_result.t Async_extra__.Import.Deferred.t) Core.Or_error.t
recvmmsg_loop ~socket callback
iteratively receives up to max_count
packets at a
time on socket
and passes them to callback
. Each packet is up to Iobuf.capacity
bytes.
callback bufs ~count
processes count
packets synchronously.
Config.init config
is used as a prototype for bufs
and as one of the elements.