A key sequence is a sequence of one or more input events that form a unit. Input events include characters, function keys, and mouse actions.
(Info-goto-node "(elisp)Key Sequences")
include Value.Subtype
We expose private value
for free identity conversions when the value is nested in
some covariant type, e.g. (symbols : Symbol.t list :> Value.t list)
rather than
List.map symbols ~f:Symbol.to_value
.
include sig ... end
val sexp_of_t : t ‑> Sexplib.Sexp.t
eq t1 t2 = Value.eq (to_value t1) (to_value t2)
, i.e. eq
checks whether the
Emacs values underlying t1
and t2
are physically equal. This is different than
phys_equal t1 t2
, because we don't always wrap eq
Emacs values in phys_equal
OCaml values. I.e. phys_equal t1 t2
implies eq t1 t2
, but not the converse.
val length : t ‑> int
val get : t ‑> int ‑> Input_event.t
val to_list : t ‑> Input_event.t list
(describe-function 'listify-key-sequence)
(Info-goto-node "(elisp)Event Input Misc")
val create_exn : string ‑> t
val execute : t ‑> unit
(describe-function 'execute-kbd-macro)
(Info-goto-node "(elisp)Keyboard Macros")
val read : unit ‑> prompt:string ‑> t
(describe-function 'read-key-sequence-vector)
(Info-goto-node "(elisp)Key Sequence Input")
val enqueue_unread_command_input : t ‑> unit
(describe-variable 'unread-command-events)
(Info-goto-node "(elisp)Event Input Misc")