Floating-point representation and utilities.
If using 32-bit OCaml, you cannot quite assume operations act as you'd expect for IEEE
64-bit floats. E.g., one can have let x = ~-. (2. ** 62.) in x = x -. 1.
evaluate
to false
while let x = ~-. (2. ** 62.) in let y = x -. 1 in x = y
evaluates to
true
. This is related to 80-bit registers being used for calculations; you can
force representation as a 64-bit value by let-binding.
max
and min
will return nan if either argument is nan.
The validate_*
functions always fail if class is Nan
or Infinite
.
include Identifiable.S with type t := t
include Comparable.S with type t := t
include Comparable_intf.Polymorphic_compare
ascending
is identical to compare
. descending x y = ascending y x
. These are
intended to be mnemonic when used like List.sort ~cmp:ascending
and List.sort
~cmp:descending
, since they cause the list to be sorted in ascending or descending
order, respectively.
clamp_exn t ~min ~max
returns t'
, the closest value to t
such that
between t' ~low:min ~high:max
is true.
Raises if not (min <= max)
.
val clamp : t ‑> min:t ‑> max:t ‑> t Or_error.t
include Comparator.S with type t := t
val comparator : (t, comparator_witness) Comparator.comparator
include Comparable_intf.Validate with type t := t
val validate_lbound : min:t Maybe_bound.t ‑> t Validate.check
val validate_ubound : max:t Maybe_bound.t ‑> t Validate.check
val validate_bound : min:t Maybe_bound.t ‑> max:t Maybe_bound.t ‑> t Validate.check
include Comparable.With_zero with type t := t
val validate_positive : t Validate.check
val validate_non_negative : t Validate.check
val validate_negative : t Validate.check
val validate_non_positive : t Validate.check
val is_positive : t ‑> bool
val is_non_negative : t ‑> bool
val is_negative : t ‑> bool
val is_non_positive : t ‑> bool
val sign : t ‑> Base__.Sign0.t
Returns Neg
, Zero
, or Pos
in a way consistent with the above functions.
val nan : t
val infinity : t
val neg_infinity : t
val zero : t
val one : t
val minus_one : t
val epsilon_float : t
The difference between 1.0 and the smallest exactly representable floating-point number greater than 1.0. That is:
epsilon_float = (one_ulp `Up 1.0) -. 1.0
This gives the relative accuracy of type t
, in the sense that for numbers on the
order of x
, the roundoff error is on the order of x *. float_epsilon
.
See also: http://en.wikipedia.org/wiki/Machine_epsilon
(Not to be confused with robust_comparison_tolerance.)
val max_finite_value : t
val min_positive_subnormal_value : t
min_positive_subnormal_value = 2 ** -1074
min_positive_normal_value = 2 ** -1022
val min_positive_normal_value : t
val to_int64_preserve_order : t ‑> int64 option
An order-preserving bijection between all floats except for nans, and all int64s
with absolute value smaller than or equal to 2**63 - 2**52
.
Note both 0. and -0. map to 0L.
val to_int64_preserve_order_exn : t ‑> int64
val of_int64_preserve_order : int64 ‑> t
returns nan
if the absolute value of the argument is too large
The next or previous representable float. ULP stands for "unit of least precision",
and is the spacing between floating point numbers. Both one_ulp `Up infinity
and
one_ulp `Down neg_infinity
return a nan.
val of_int : int ‑> t
val to_int : t ‑> int
val of_int64 : int64 ‑> t
val to_int64 : t ‑> int64
round
rounds a float to an integer float. iround{,_exn}
rounds a float to an
int. Both round according to a direction dir
, with default dir
being `Nearest
.
| `Down | rounds toward Float.neg_infinity | | `Up | rounds toward Float.infinity | | `Nearest | rounds to the nearest int ("round half-integers up") | | `Zero | rounds toward zero |
iround_exn
raises when trying to handle nan or trying to handle a float outside the
range [float min_int, float max_int).
Here are some examples for round
for each direction:
| `Down | [-2.,-1.) to -2. | [-1.,0.) to -1. | [0.,1.) to 0., [1.,2.) to 1. | | `Up | (-2.,-1.] to -1. | (-1.,0.] to -0. | (0.,1.] to 1., (1.,2.] to 2. | | `Zero | (-2.,-1.] to -1. | (-1.,1.) to 0. | [1.,2.) to 1. | | `Nearest | [-1.5,-0.5) to -1. | [-0.5,0.5) to 0. | [0.5,1.5) to 1. |
For convenience, versions of these functions with the dir
argument hard-coded are
provided. If you are writing performance-critical code you should use the
versions with the hard-coded arguments (e.g. iround_down_exn
). The _exn
ones
are the fastest.
The following properties hold:
of_int (iround_*_exn i) = i
for any float i
that is an integer with
min_int <= i <= max_int
.round_* i = i
for any float i
that is an integer.iround_*_exn (of_int i) = i
for any int i
with -2**52 <= i <= 2**52
.val iround : ?dir:[ `Zero | `Nearest | `Up | `Down ] ‑> t ‑> int option
val iround_exn : ?dir:[ `Zero | `Nearest | `Up | `Down ] ‑> t ‑> int
val iround_towards_zero : t ‑> int option
val iround_down : t ‑> int option
val iround_up : t ‑> int option
val iround_nearest : t ‑> int option
val iround_towards_zero_exn : t ‑> int
val iround_down_exn : t ‑> int
val iround_up_exn : t ‑> int
val iround_nearest_exn : t ‑> int
val iround_lbound : t
If f <= iround_lbound || f >= iround_ubound
, then iround*
functions will refuse
to round f
, returning None
or raising as appropriate.
val iround_ubound : t
val is_nan : t ‑> bool
min and max that return the other value if one of the values is a nan
. Returns
nan
if both arguments are nan
.
Returns the fractional part and the whole (i.e. integer) part. For example, modf
(-3.14)
returns { fractional = -0.14; integral = -3.; }
!
mod_float x y
returns a result with the same sign as x
. It returns nan
if y
is 0
. It is basically
let mod_float x y = x -. float(truncate(x/.y)) *. y
not
let mod_float x y = x -. floor(x/.y) *. y
and therefore resembles mod
on integers more than %
.
These are for modules that inherit from t, since the infix operators are more convenient
module O : sig ... end
A sub-module designed to be opened to make working with floats more convenient.
module O_dot : sig ... end
Similar to O
, except that operators are suffixed with a dot, allowing one to have
both int and float operators in scope simultaneously.
val to_string : t ‑> string
to_string x
builds a string s
representing the float x
that guarantees the round
trip, that is such that Float.equal x (Float.of_string s)
.
It usually yields as few significant digits as possible. That is, it won't print
3.14
as 3.1400000000000001243
. The only exception is that occasionally it will
output 17 significant digits when the number can be represented with just 16 (but not
15 or less) of them.
val to_string_hum : ?delimiter:char ‑> ?decimals:int ‑> ?strip_zero:bool ‑> t ‑> string
Pretty print float, for example to_string_hum ~decimals:3 1234.1999 = "1_234.200"
to_string_hum ~decimals:3 ~strip_zero:true 1234.1999 = "1_234.2"
. No delimiters
are inserted to the right of the decimal.
val to_padded_compact_string : t ‑> string
Produce a lossy compact string representation of the float. The float is scaled by an appropriate power of 1000 and rendered with one digit after the decimal point, except that the decimal point is written as '.', 'k', 'm', 'g', 't', or 'p' to indicate the scale factor. (However, if the digit after the "decimal" point is 0, it is suppressed.) The smallest scale factor that allows the number to be rendered with at most 3 digits to the left of the decimal is used. If the number is too large for this format (i.e., the absolute value is at least 999.95e15), scientific notation is used instead. E.g.:
to_padded_compact_string (-0.01) = "-0 "
to_padded_compact_string 1.89 = "1.9"
to_padded_compact_string 999_949.99 = "999k9"
to_padded_compact_string 999_950. = "1m "
In the case where the digit after the "decimal", or the "decimal" itself are omitted, the numbers are padded on the right with spaces to ensure the last two columns of the string always correspond to the decimal and the digit afterward (except in the case of scientific notation, where the exponent is the right-most element in the string and could take up to four characters).
to_padded_compact_string 1. = "1 "
to_padded_compact_string 1.e6 = "1m "
to_padded_compact_string 1.e16 = "1.e+16"
to_padded_compact_string max_finite_value = "1.8e+308"
Numbers in the range -.05 < x < .05 are rendered as "0 " or "-0 ".
Other cases:
to_padded_compact_string nan = "nan "
to_padded_compact_string infinity = "inf "
to_padded_compact_string neg_infinity = "-inf "
Exact ties are resolved to even in the decimal:
to_padded_compact_string 3.25 = "3.2"
to_padded_compact_string 3.75 = "3.8"
to_padded_compact_string 33_250. = "33k2"
to_padded_compact_string 33_350. = "33k4"
int_pow x n
computes x ** float n
via repeated squaring. It is generally much
faster than **
.
Note that int_pow x 0
always returns 1.
, even if x = nan
. This
coincides with x ** 0.
and is intentional.
For n >= 0
the result is identical to an n-fold product of x
with itself under
*.
, with a certain placement of parentheses. For n < 0
the result is identical
to int_pow (1. /. x) (-n)
.
The error will be on the order of |n|
ulps, essentially the same as if you
perturbed x
by up to a ulp and then exponentiated exactly.
Benchmarks show a factor of 5-10 speedup (relative to **
) for exponents up to
about 1000 (approximately 10ns vs. 70ns). For larger exponents the advantage is
smaller but persists into the trillions. For a recent or more detailed comparison
run the benchmarks.
Depending on context, calling this function might or might not allocate 2 minor
words. Even if called in a way that causes allocation, it still appears faster than
**
.
frexp f
returns the pair of the significant and the exponent of f. When f is zero,
the significant x and the exponent n of f are equal to zero. When f is non-zero,
they are defined by f = x *. 2 ** n
and 0.5 <= x < 1.0
.
log1p x
computes log(1.0 +. x)
(natural logarithm),
giving numerically-accurate results even if x
is close to 0.0
.
copysign x y
returns a float whose absolute value is that of
x
and whose sign is that of y
. If x
is nan
, returns
nan
. If y
is nan
, returns either x
or -. x
, but it is
not specified which.
Arc cosine. The argument must fall within the range [-1.0, 1.0]
.
Result is in radians and is between 0.0
and pi
.
Arc sine. The argument must fall within the range [-1.0, 1.0]
.
Result is in radians and is between -pi/2
and pi/2
.
atan2 y x
returns the arc tangent of y /. x
. The signs of x
and y
are used to determine the quadrant of the result.
Result is in radians and is between -pi
and pi
.
hypot x y
returns sqrt(x *. x + y *. y)
, that is, the length
of the hypotenuse of a right-angled triangle with sides of length
x
and y
, or, equivalently, the distance of the point (x,y)
to origin.
module Class : sig ... end
return the Class.t. Excluding nan the floating-point "number line" looks like:
t Class.t example ^ neg_infinity Infinite neg_infinity | neg normals Normal -3.14 | neg subnormals Subnormal -.2. ** -1023. | (-/+) zero Zero 0. | pos subnormals Subnormal 2. ** -1023. | pos normals Normal 3.14 v infinity Infinite infinity
The sign of a float. Both -0.
and 0.
map to Zero
. Raises on nan. All other
values map to Neg
or Pos
.
module Sign_or_nan : sig ... end
val sign_or_nan : t ‑> Sign_or_nan.t
val create_ieee : negative:bool ‑> exponent:int ‑> mantissa:Int63.t ‑> t Or_error.t
These functions construct and destruct 64-bit floating point numbers based on their IEEE representation with sign bit, 11-bit non-negative (biased) exponent, and 52-bit non-negative mantissa (or significand). See wikipedia for details of the encoding: http://en.wikipedia.org/wiki/Double-precision_floating-point_format.
In particular, if 1 <= exponent <= 2046, then:
create_ieee_exn ~negative:false ~exponent ~mantissa
= 2 ** (exponent - 1023) * (1 + (2 ** -52) * mantissa)
val ieee_negative : t ‑> bool
val ieee_exponent : t ‑> int