Durable is designed to help recover from simple errors when using mutable data types that silently fail and can be easily rebuilt or created anew. A clear candidate is Rpc.Connection.t
to_create
tells the Durable how to build a fresh 'a value.
is_broken
tests whether the current 'a value can be used. It should return true when
you want the Durable to attempt to rebuild or recreate the 'a.
to_rebuild
Is called on the broken 'a. It should return a "fixed" 'a.
When the function with_
below is called, it uses is_broken
to test if the current
Durable value is broken. If not, it calls either to_create
or to_rebuild
. If
to_rebuild
is None (as in the default case), the Durable will try to create a fresh
value with to_create
.
create
does not create the Durable value. The first call to to_create
will be made
on the first use of with_
.
create_or_fail
immediately calls to_create
, returning an error if that first
attempt fails. This function will also return an error if the initial durable value is
broken.
with_
applies the given function to the Durable value if is_broken
returns
false. If is_broken
return true, it first calls to_create
or to_rebuild
. This
function will return an error if either to_create
or to_rebuild
returns an error,
or if the rebuilt or recreated durable value is broken. is_broken
is checked
immediately before calling f
.
We will only make one attempt to rebuild a broken value. If a call to to_rebuild
returns Error _
, we will drop the previously built value. The next call to with_
will call to_create
.
with_
will raise if f
raises.